FACTSHEET

Title

KIROL: The Influence of the Hell King

Developer

Basajaun Games

Platforms

PC/MAC (Steam, itch.io)

Press / Business Contact

info@basajaungames.com

Social Media

DESCRIPTION

KIROL: THE INFLUENCE OF THE HELL KING is a turn-based role-playing and sports game developed by Basajaun Games, where a bunch of completely ordinary people are asked to fulfill a task that nobody else feels like taking care of: save the planet from the Hell King, an invading being from another world.

Use abilities taken straight from sports (soccer, aizkolaritza, golf…) to fight off monsters and solve puzzles as you explore peculiar nooks and crannies from all around the world and fix the problems that arise there.

The mere presence of the Hell King in our planet causes several catastrophes and paranormal incidents. It’s in the hands of these completely ordinary people to solve all these issues and banish the Hell King from Earth. However, they will soon find out that no horrible creature or extravagant being is as dangerous as the problems they were already carrying from home…

FEATURES

  • Fight strange and diverse monsters using an innovative control system derived from sports games.
  • Travel the world as you try to nullify the influence of the Hell King.
  • A tactical and dynamic turn-based fight system: the effectiveness of every action depends on your own skill.
  • Every enemy has multiple different forms: hit them on their weak points to trigger their transformation and gain advantage in battle.
  • Rich story based on characters from all kinds of backgrounds and with an emphasis on humor.
  • A soundtrack full of K-pop, with songs performed by idols that have debuted in Korea!

IMAGES

LOGOS & BRANDING

ABOUT US

Basajaun Games is an indie videogame development studio based in Bilbao, Spain. Our work focuses on creating innovative experiences and tackling themes that are often overlooked by society.

We are an international team with diverse cultural backgrounds and different religious beliefs who work remotely from different parts of the world: we’re scattered around Spain, Australia, Italy, Uruguay, Japan, the United States or Finland, among others.

However, we are proud to be a Basque team at heart, and we work hard to expand the reach of our culture beyond the borders of the Basque Country. You will often find Basque references in our work, from the very title of this game (‘kirol’ is Basque for ‘sport’) to aizkolaritza, a traditional Basque sport that consists on chopping wood.

On top of all the people who actively work on the project, we have the invaluable help of dozens of people who give us advice, support us, share their experiences with us and, in short, enrich our work in a plethora of ways that we would have never managed to achieve all on our own.

All of the social situations and problems depicted in this game have been thoroughly researched, and the story has been written with the help of experts, organizations and people who have gone through those situations, all in order to treat every subject with the seriousness and respect it deserves.

CREDITS

Gabriel Fiallegas Medina (Basajaun Games)
Script, direction, song writer, original concept

Violet Vujs (Crooked Beaker)
Main programmer

Joël Morisset de Perdigo
Additional programming

Fiona Chor-Kay Chan (Miyukiko)
Character design, equipment design, cover art

Lucía Martínez Galdona (Lumaga)
Portraits

Gorka Fujimoto Holgado
Main enemy designer

Franciso José Navarro Díaz (pipasdefranilla 🌻)
Pixel art, UI, animation

Ikuska Gassmann Cano
Enemy design, equipment design, UI, pixel art, animation

Dominique Schippers (nyuula)
Character design, equipment design

Riina Kauppinen
Concept art, UI

Zuzene Gabiña Salas
Enemy design, UI, pixel art, animation

Crescendo
Composer

Leiki Ueda
Mixing and recording engineer

Aoyagi Sumire (MiRe)
Vocalist

Pedro Iglesias Fernández
Logo design